In the Hardware Article by Mitchell Whitelaw, I liked the multiple examples of autonomous systems given and the information associated with it. Things like Yves Amu Klein's Octofungi are truly fascinating to me, but The line between science and art is beginning to blur for me. Things like this seem more like a science fair project than an artistic endeavor. It's interesting to think about the reproduction/portrayal of life into the mechanical art world. Communities are also fascinating to see created, like Kenneth Rinaldo's Autopoesis. The concept of machines communicating with each other kinda makes me uncomfortable. For example, On twitter there are many different "Bots" which respond to specific tweets with specified responses. These bots may be online-date-bots or advertising bots or whatever. There is a specific group out there followed by only these bots and they respond to each other and have their own conversations.
In the Abstract Machines article, I liked the Idea of malleable life, however the examples of the concept given confused me. When brought down to the cellular level, It is hard to wrap my head around. The way it is described, It reminds me a little bit of a game called Spore, which starts at the microorganism stage and then as it went on, the creature you control can be fully customized and changed to fit specific needs. The character evolves due to input from the user
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David KahlerHere is the place where I will upload my Blog for Systems Art. Archives
May 2015
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